Witam,
Od dwóch dni męcze się z kodem pobranym z internetu.
Mianowicie uzywam map Opens maps i pluginów Leaflet do niej mam z jednym pluginem problem.
Chciałbym aby tablica wejściowa posiadała 4 kolumny a nie 3 jak ma miejsce to teraz.
Kiedy próbuje dodać 4 wartość wywala mi błąd
Poniżej zamieszczam kod przerobiony przezemnie
Gdzie popełniam błąd ?
Od dwóch dni męcze się z kodem pobranym z internetu.
Mianowicie uzywam map Opens maps i pluginów Leaflet do niej mam z jednym pluginem problem.
Chciałbym aby tablica wejściowa posiadała 4 kolumny a nie 3 jak ma miejsce to teraz.
data = [[52.2389370,15.8215110, 2000],[52.3986540,16.9088520, 2000]];
coverageLayer.setData(data);
Kiedy próbuje dodać 4 wartość wywala mi błąd
Uncaught Error: Bounds are not valid.
at e.fitBounds (leaflet.js:5)
Poniżej zamieszczam kod przerobiony przezemnie
/**
* This L.GridLayer.MaskCanvas plugin is for Leaflet 1.0
* For Leaflet 0.7.x, please use L.TileLayer.MaskCanvas
*/
L.GridLayer.MaskCanvas = L.GridLayer.extend({
options: {
radius: 5, // this is the default radius (specific radius values may be passed with the data)
useAbsoluteRadius: true, // true: radius in meters, false: radius in pixels
opacity: 0.5,
noMask: false, // true results in normal (filled) circled, instead masked circles
debug: false,
zIndex: 18, // if it is lower, then the layer is not in front
measure_value: 0
},
initialize: function (options) {
L.setOptions(this, options);
},
createTile: function (coords) {
var tile = document.createElement('canvas');
tile.width = tile.height = this.options.tileSize;
this._draw(tile, coords);
if (this.options.debug) {
this._drawDebugInfo(tile, coords);
}
return tile;
},
_drawDebugInfo: function (canvas, coords) {
var tileSize = this.options.tileSize;
var ctx = canvas.getContext('2d');
ctx.globalCompositeOperation = 'xor';
ctx.fillStyle = '#fff';
ctx.fillRect(0, 0, tileSize, tileSize);
ctx.strokeStyle = '#000';
ctx.strokeText('x: ' + coords.x + ', y: ' + coords.y + ', zoom: ' + coords.z, 20, 20);
ctx.strokeStyle = '#f55';
ctx.beginPath();
ctx.moveTo(0, 0);
ctx.lineTo(tileSize, 0);
ctx.lineTo(tileSize, tileSize);
ctx.lineTo(0, tileSize);
ctx.closePath();
ctx.stroke();
},
/**
* Pass either pairs of (y,x) or (y,x,radius) coordinates.
* Alternatively you can also pass LatLng objects.
*
* Whenever there is no specific radius, the default one is used.
*
* @param {[[number, number]]|[[number, number, number]]|[L.LatLng]} dataset
*/
setData: function (dataset) {
var self = this;
this.bounds = new L.LatLngBounds(dataset[0], dataset[1]);
this._quad = new QuadTree(this._boundsToQuery(this.bounds), false, 6, 6);
var first = dataset[0];
var yc = 0, xc = 1, rc = 2, vc = 3;
if (first instanceof L.LatLng) {
xc = "lng";
yc = "lat";
}
this._maxRadius = 0;
dataset.forEach(function(d) {
var radius = d[rc] || self.options.radius;
var measure_value = d[vc] || self.options.measure_value;
self._quad.insert({
x: d[xc], //lng
y: d[yc], //lat
r: radius,
v: measure_value
});
self._maxRadius = Math.max(self._maxRadius, radius);
});
if (this._map) {
this.redraw();
}
},
/**
* Set default radius value.
*
* @param {number} radius
*/
setRadius: function(radius) {
this.options.radius = radius;
this.redraw();
},
/**
* Returns the biggest radius value of all data points.
*
* @param {number} zoom Is required for projecting.
* @returns {number}
* @private
*/
_getMaxRadius: function(zoom) {
return this._calcRadius(this._maxRadius, zoom);
},
/**
* @param {L.Point} coords
* @param {{x: number, y: number, r: number}} pointCoordinate
* @returns {[number, number, number]}
* @private
*/
_tilePoint: function (coords, pointCoordinate) {
// start coords to tile 'space'
var s = coords.multiplyBy(this.options.tileSize);
// actual coords to tile 'space'
var p = this._map.project(new L.LatLng(pointCoordinate.y, pointCoordinate.x), coords.z);
// point to draw
var x = Math.round(p.x - s.x);
var y = Math.round(p.y - s.y);
var r = this._calcRadius(pointCoordinate.r || this.options.radius, coords.z);
var v = pointCoordinate.v;
return [x, y, r, v];
},
_boundsToQuery: function(bounds) {
if (bounds.getSouthWest() == undefined) { return {x: 0, y: 0, width: 0.1, height: 0.1}; } // for empty data sets
return {
x: bounds.getSouthWest().lng,
y: bounds.getSouthWest().lat,
width: bounds.getNorthEast().lng-bounds.getSouthWest().lng,
height: bounds.getNorthEast().lat-bounds.getSouthWest().lat
};
},
/**
* The radius of a circle can be either absolute in pixels or in meters.
*
* @param {number} radius Pass either custom point radius, or default radius.
* @param {number} zoom Zoom level
* @returns {number} Projected radius (stays the same distance in meters across zoom levels).
* @private
*/
_calcRadius: function (radius, zoom) {
var projectedRadius;
if (this.options.useAbsoluteRadius) {
var latRadius = (radius / 40075017) * 360,
lngRadius = latRadius / Math.cos(Math.PI / 180 * this._latLng.lat),
latLng2 = new L.LatLng(this._latLng.lat, this._latLng.lng - lngRadius, true),
point2 = this._latLngToLayerPoint(latLng2, zoom),
point = this._latLngToLayerPoint(this._latLng, zoom);
projectedRadius = Math.max(Math.round(point.x - point2.x), 1);
} else {
projectedRadius = radius;
}
return projectedRadius;
},
/**
* This is used instead of this._map.latLngToLayerPoint
* in order to use custom zoom value.
*
* @param {L.LatLng} latLng
* @param {number} zoom
* @returns {L.Point}
* @private
*/
_latLngToLayerPoint: function (latLng, zoom) {
var point = this._map.project(latLng, zoom)._round();
return point._subtract(this._map.getPixelOrigin());
},
/**
* @param {HTMLCanvasElement|HTMLElement} canvas
* @param {L.Point} coords
* @private
*/
_draw: function (canvas, coords) {
if (!this._quad || !this._map) {
return;
}
var tileSize = this.options.tileSize;
var nwPoint = coords.multiplyBy(tileSize);
var sePoint = nwPoint.add(new L.Point(tileSize, tileSize));
if (this.options.useAbsoluteRadius) {
var centerPoint = nwPoint.add(new L.Point(tileSize/2, tileSize/2));
this._latLng = this._map.unproject(centerPoint, coords.z);
}
// padding
var pad = new L.Point(this._getMaxRadius(coords.z), this._getMaxRadius(coords.z));
nwPoint = nwPoint.subtract(pad);
sePoint = sePoint.add(pad);
var bounds = new L.LatLngBounds(this._map.unproject(sePoint, coords.z), this._map.unproject(nwPoint, coords.z));
var pointCoordinates = this._quad.retrieveInBounds(this._boundsToQuery(bounds));
this._drawPoints(canvas, coords, pointCoordinates);
},
/**
* @param {HTMLCanvasElement} canvas
* @param {L.Point} coords
* @param {[{x: number, y: number, r: number}]} pointCoordinates
* @private
*/
_drawPoints: function (canvas, coords, pointCoordinates) {
var ctx = canvas.getContext('2d'), tilePoint;
ctx.globalCompositeOperation = 'source-over';
if (!this.options.noMask && !this.options.debug) {
ctx.fillRect(0, 0, this.options.tileSize, this.options.tileSize);
ctx.globalCompositeOperation = 'destination-out';
}
for (var index in pointCoordinates) {
if (pointCoordinates.hasOwnProperty(index)) {
tilePoint = this._tilePoint(coords, pointCoordinates[index]);
var gradient = ctx.createRadialGradient(tilePoint[0], tilePoint[1], tilePoint[2]/6, tilePoint[0], tilePoint[1], tilePoint[2]);
alert(tilePoint[3]);
gradient.addColorStop(0, "rgba(180, 47, 37, 0.8)");
gradient.addColorStop(1, "rgba(180, 47, 37, 0)");
ctx.beginPath();
ctx.arc(tilePoint[0], tilePoint[1], tilePoint[2], 0, 2 * Math.PI);
ctx.fillStyle = gradient;
ctx.fill();
}
}
}
});
L.TileLayer.maskCanvas = function(options) {
return new L.GridLayer.MaskCanvas(options);
};
Gdzie popełniam błąd ?